METHODOLOGICAL MODEL AND EFFECTIVENESS OF ORGANIZING COMPUTER SCIENCE LESSONS BASED ON THE STEAM APPROACH

Authors

  • Mamasodiqiva Saidaxon Soyibjon qizi PhD, v. b.dots Matematika va Informatika kafedrasi o'qituvchisi Andijon davlat pedagogika instituti
  • Erkinova Odinaxon Kozimjon qizi Matematika va Informatika yo‘nalishi 4- kurs talabasi, Andijon davlat pedagogika instituti

DOI:

https://doi.org/10.17605/

Keywords:

STEAM, informatics education, methodological model, integration, competence, innovative approach.

Abstract

This article develops a methodological model for organizing informatics lessons based on the STEAM (Science, Technology, Engineering, Art, Mathematics) approach and provides a scientific justification of its effectiveness. It highlights the mechanisms for developing students’ digital literacy, algorithmic thinking, and creative thinking competencies through interdisciplinary integration, project-based and problem-based learning, as well as elements of design thinking.
The research is based on the scientific perspectives proposed by Georgette Yakman and Rodger W. Bybee, and the effectiveness of STEAM-based lessons in increasing student engagement and the level of practical application of knowledge is demonstrated through pedagogical experimental results. The proposed methodological model serves as an important foundation for improving informatics education and fostering modern competencies in students.

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Published

2026-04-02

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Section

Articles

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